Andrew Garvey

Great Ginga Assault

My space shooter video game. Combat a variety of enemies and see if you can survive the longest! This is made in the Unity engine, every asset was either created by me or a public domain asset. This is my first published video game and was a very interesting experience. Unity is fairly simple to use but c an go through a lot of annoying memory hiccups. I'd say the hardest part of this project was organizing the Gameflow object which dictates the natural states of the game from title screen to gameplay to game overs. This is all done in one scene as I wanted to minimize on loading screens

Play the game here.

Source code for various scripts available here.



Do you want to comment on anything? Let me know through my e-mail at